Set up shop anywhere in the world.
Prop Alchemy is a prop-based item transformation system for RedM. Place a physical object in the world — a barrel, a rack, a crate, a safe — load it with items, and let time do the work. Come back later and collect what it made.
What it transforms is entirely up to you. The script ships with moonshine aging, liquor crafting, cannabis curing, leather tanning, and money laundering — but those are just examples. If you can imagine a prop that takes one thing and turns it into another, you can build it in the config in minutes. A drying rack that turns salted meat into jerky. A still that turns fruit into spirits. A forge that turns ore into ingots. A church pew that turns water into wine. Anything.
Features
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Place any prop anywhere — indoors, outdoors, safehouses, ranches, the middle of nowhere
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Any item in → any item out, fully configurable per recipe
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Real elapsed-time processing — batches finish whether players are online or not
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Multiple recipes per prop, with configurable durations, inputs, outputs, and quantities
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Optional job locks — restrict props and recipes to specific roles
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Per-player placement limits
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Full VORP inventory integration
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Clean, simple placement — props sit where you put them and stay there
Framework: VORP