What It Does
- Players use totem items from inventory while mounted to summon a hostile animal directly in front of their horse — designed for immersive horse courage and bravery training
- Four ready-to-use totems included: Gator Totem, Snake Totem, Gerald's Totem, and Yogi's Totem
How It Works
- Player uses a totem from inventory
- Server checks the horse requirement client-side — if the player isn't mounted, a clear notification fires and no item is consumed
- Server validates item count before removal — no duplication exploits possible
- Predator spawns a configurable distance in front of the horse and immediately becomes hostile
Configuration
- Add or remove animals entirely from
config.lua— no edits to encrypted files ever needed - Swap any totem to any RedM ped model in one line
- Tune spawn distance, notification text, and notification duration
-
Config.Debugtoggle for verbose server and client console logging during setup
Technical
- Server-authoritative: item removal and spawn authorization are handled server-side
-
config.luais open and unencrypted — full customization without touching protected code - 0.01ms resource monitor idle
- Dependencies:
vorp_core,vorp_inventory— nothing else required - Lua 5.4, Cfx.re Asset Escrow protected