A frontier card duel for RedM: collect 40 hand-illustrated wildlife cards, beat the saloon dealers for their cards, and duel other players for keeps.
Features
- 40 original cards - hand-tinted engraving art across 10 levels, from the Cottontail to the Ghost Wolf. Every card is a real vorp_inventory item you can trade, sell or lose.
- Saloon dealers - six NPC tables with their own rules, prize pools and AI, from a training dealer to a 2-ply hard AI. Three are ready out of the box. The other three, including a hidden final table, are yours to place.
- Western rule set - Standoff, Crossfire, Stampede, Box Canyon, Rough Country (8 terrains), High Noon, Blind Deal and hidden hands, each switchable per table.
- Player duels - /cardduel with Pick One, Spread, Spoils, Winner Takes All or Friendly stakes. Cards are held in escrow, and anyone who walks out loses.
- Ranked seasons - a monthly ladder with ratings, a pair cap against farming and /cardrank standings.
- 23 achievements and titles - cash and card-pack rewards, paid out once per character.
- Card Broker - an NPC who buys cards and posts weekly wanted sets that pay extra for a complete set.
- Card packs - a usable pack item with weighted rarity, plus an export to hand packs out from your other scripts.
- Safe payouts - a full satchel never eats a prize; owed cards and cash arrive at the next login.
- Easy install - adds its own items to your database on first start (oxmysql), or run the included SQL.
- Open config - config.lua and cards.lua are unencrypted: rename cards, rebalance, drop in your own art.
- Discord logging - optional webhook for games, duels, prizes and broker sales.
Dependencies: vorp_core, vorp_inventory, oxmysql
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