The water script bcc-water should have been. One key at any pump, sink, trough, river or lake, and your players are never frozen at a pump again.
Features
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Drop-in bcc-water replacement — same item names out of the box, so your recipes, shops and custom items keep working. Old bcc canteens keep their water.
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One prompt, one menu — hold G at any water for Drink, Fill, Refill Canteen, Pour Out Dirty Water and Wash. No key clashes, nothing locks movement.
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Clean vs wild water — pumps give clean water, rivers and lakes give dirty water, no crouching. River water can make players sick (mega_doctorjob Dysentery or built-in nausea).
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Drink until quenched — keeps drinking until thirst is full on crowe_metabolism; a set number of sips on other metabolisms.
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Fill everything at once — every empty bottle or jug you carry, up to 50, with the bucket-scoop animation at rivers.
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Refillable canteens — 5 drinks with a live count, refill anywhere, never break.
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Player water pumps — placed with the jo_libs gizmo, one per character, picked up from the pump's own menu, /mypump marks yours on the map. Client-side props, never networked.
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Staff tools — /removepump archives a pump to a graveyard table so it can be restored.
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Safe install — adds only missing items to your database; never overwrites your labels, limits or weights.
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Spooni import — one console command moves your spooni_propPlacer water pumps across.
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Metabolism auto-detect — crowe_metabolism, vorp_metabolism, fred_metabolism, outsider_needs, rsd_metabolism, bln_hud, or your own event.
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Server-side items — fills pay out only after the animation finishes, in one bulk swap with a refund on failure.
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Open config — config.lua is unencrypted. Optional Discord webhook logging.
Dependencies: vorp_core, vorp_inventory, vorp_menu, oxmysql, jo_libs
★ Bundle & save: get Deliverance Water free in the JP Old West Activities Bundle — Fishing, Mining, Gold Panning and Archaeology, $165 of scripts for $99 (save 40%).