The farming script bcc-farming should have been: the same seeds and items, plus a reason to keep farming.
Features
- Drop-in bcc-farming replacement: reads your bcc-farming seed list (custom seeds included) and carries over plants already in the ground. Nothing to re-enter.
- Farmer levels 1-50: XP for planting, watering, tending and harvesting, with a new title every five levels.
- 18-skill tree: Cultivation, Husbandry and Trade branches. Faster growth, more plots, better care, seed saving, better Grange pay.
- Tending and crop quality: weeds, crows and thirst appear while crops grow. Answer them to raise the grade from Standard to Good, Fine or Prime.
- Economy-safe by default: quality changes XP only unless you choose a yield mode. Ignoring a crop never drops it below its normal yield.
- Farmer's Almanac: homestead stats, every plant with a timer and map pin, a crop almanac with mastery stars, skills, Grange orders, a leaderboard and a field guide.
- Seasons: in-season crops grow 20% faster and give more XP. No out-of-season penalty.
- Grange orders: daily contracts that buy crops for cash and XP, with a daily cap.
- Withering, not vanishing: a ripe crop gets at least an hour, then withers where it stands.
- Accessibility: UI size, compact layout, accent colours, fonts, high contrast, colour-blind palette, reduce motion.
- Server-authoritative: every action is checked on the server and rate-limited, and a harvest can never pay twice.
- Open config: config, crop list, skill tree and the almanac UI are unencrypted.
Dependencies: vorp_core, vorp_inventory, oxmysql (weathersync optional)
★ More from JP Scripts: grab the JP Old West Activities Bundle.