JP Mining

JP Mining

$40.00

Add to Basket
  • Skill-bar minigame via syn_minigame — every swing is an active hit-window challenge, not a passive wait timer
  • 6 pre-built production zones — Annesburg Coal, Iron & Clay, Salt Mine, Devil's Pit (gems), and Copper Mine
  • Node exhaustion system — spots tap out after 2–3 swings; players must move to find fresh ore, keeping mining dynamic instead of stationary spam
  • Two tool tiers included — Basic Pickaxe and Improved Pickaxe with independent difficultyskillGapqtyMult, and draindura values; add unlimited tiers in config with no code changes
  • Persistent durability metadata — durability survives server restarts, tracked per item in vorp_inventory
  • Per-item independent loot rolls — each item in a zone has its own chance (0–100) and amount { min, max } so a single swing can yield multiple ore types
  • Job restrictions — lock zones and tool tiers to specific job names or leave open for all players
  • Zone open hours — set game-clock open/close windows per zone for scheduled shift roleplay
  • Discord webhook logging — optional embed per successful ore drop showing player, zone, and loot